CIRCULATING KIND WORLD, icon  CIRCULATING KIND WORLD, logo

About Battle Conditions

When you play against other human or a computer, you can set battle conditions. You can set number of hexagons and number of colors and attack multiplier and others about you and the opponent. If you change battle conditions, game's characteristics will change and you will play in various ways.

Some people are good at this kind of game, while others are not. If you could set battle conditions well, even if there is a difference in ability, you could have fun together.

Also, when you play against a computer, you can set so the computer is not too strong or not too weak.

About Battle Conditions 1
About Battle Conditions 2
About Battle Conditions 3

Number Of Hexagons

This is the number of hexagons of the field.

If you have more hexagons, you can easily make big attacks and it's hard to be occupied your all hexagons. Therefore, basically, you have an advantage. But, if you have more hexagons, one hexagon is small. If your device is not so big, it will be hard to operate.

Number Of Colors

This is the number of colors of Circulation Fairies that appear on the field.

If you have less colors, you can easily make big attacks. Therefore, basically, you have an advantage.

Attack Multiplier

Released energy value times attack multiplier is actual attack power.

If you have larger attack multiplier, your attack power is bigger. Therefore, you have an advantage.

Exchange Speed Limit

This is the speed limit of hexagon contents exchange. For example, if you select [1.0 Sec], it takes 1 second to exchange 2 hexagon contents, and you can't perform the next exchange until it is completed. If you select [Unlimited], you can exchange one after another without restrictions.

If you have shorter exchange speed limit, you can perform many exchange. Therefore, you have an advantage.

Energy Release Time

This is the time it takes for 1 energy release step.

If you have shorter energy release time, your energy release will be completed sooner and you can perform next operations soon. Therefore, you have an advantage.

Attack Speed

This is the speed at which the attack is thrown. This is the speed per second when the distance to the opponent is 1000. For example, if you select [200], it takes thrown attack 5 seconds to arrive at the opponent. If you select [1000], it takes thrown attack 1 second to arrive at the opponent.

If you have faster attack speed, the opponent don't have much time. Therefore, you have an advantage.